Interface: PlayerStatsBedwarsInfo
# Interface: PlayerStatsBedwarsInfo
Components.Schemas.PlayerStatsBedwarsInfo
These properties generally have to do with either settings, info (like coins, exp, items), and some universal stats.
Some properties aren't listed but certain values can be expected based on the property's key.
- Properties that have keys which start with "voted_" (e.g. voted_enderman) will be a boolean.
- Properties that have keys which start with "quickjoin_uses_" (e.g. quickjoin_uses_Amazon) will be a number.
# Indexable
▪ [name: string]: undefined | number | boolean | string | string[] | PlayerStatsBedwarsPrivateGamesSettings
These properties generally have to do with either settings, info (like coins, exp, items), and some universal stats.
Some properties aren't listed but certain values can be expected based on the property's key.
- Properties that have keys which start with "voted_" (e.g. voted_enderman) will be a boolean.
- Properties that have keys which start with "quickjoin_uses_" (e.g. quickjoin_uses_Amazon) will be a number.
# Properties
# Bedwars_openedChests
• Optional
Bedwars_openedChests: number
Defined in: types/api.ts:1579 (opens new window)
# Bedwars_openedCommons
• Optional
Bedwars_openedCommons: number
Defined in: types/api.ts:1580 (opens new window)
# Bedwars_openedEpics
• Optional
Bedwars_openedEpics: number
Defined in: types/api.ts:1581 (opens new window)
# Bedwars_openedLegendaries
• Optional
Bedwars_openedLegendaries: number
Defined in: types/api.ts:1582 (opens new window)
# Bedwars_openedRares
• Optional
Bedwars_openedRares: number
Defined in: types/api.ts:1583 (opens new window)
# Experience
• Optional
Experience: number
Defined in: types/api.ts:1577 (opens new window)
# Experience_new
• Optional
Experience_new: number
Defined in: types/api.ts:1578 (opens new window)
# activeBedDestroy
• Optional
activeBedDestroy: string
Defined in: types/api.ts:1584 (opens new window)
# activeDeathCry
• Optional
activeDeathCry: string
Defined in: types/api.ts:1585 (opens new window)
# activeGlyph
• Optional
activeGlyph: string
Defined in: types/api.ts:1586 (opens new window)
# activeIslandTopper
• Optional
activeIslandTopper: string
Defined in: types/api.ts:1587 (opens new window)
# activeKillEffect
• Optional
activeKillEffect: string
Defined in: types/api.ts:1588 (opens new window)
# activeKillMessages
• Optional
activeKillMessages: string
Defined in: types/api.ts:1589 (opens new window)
# activeNPCSkin
• Optional
activeNPCSkin: string
Defined in: types/api.ts:1590 (opens new window)
# activeProjectileTrail
• Optional
activeProjectileTrail: string
Defined in: types/api.ts:1591 (opens new window)
# activeSprays
• Optional
activeSprays: string
Defined in: types/api.ts:1592 (opens new window)
# activeVictoryDance
• Optional
activeVictoryDance: string
Defined in: types/api.ts:1593 (opens new window)
# activeWoodType
• Optional
activeWoodType: string
Defined in: types/api.ts:1594 (opens new window)
# chest_history
• Optional
chest_history: string
Defined in: types/api.ts:1574 (opens new window)
# chest_history_new
• Optional
chest_history_new: string[]
Defined in: types/api.ts:1575 (opens new window)
# coins
• Optional
coins: number
Defined in: types/api.ts:1576 (opens new window)
# favourites_1
• Optional
favourites_1: string
Defined in: types/api.ts:1595 (opens new window)
# favourites_2
• Optional
favourites_2: string
Defined in: types/api.ts:1596 (opens new window)
# first_join_7
• Optional
first_join_7: boolean
Defined in: types/api.ts:1597 (opens new window)
# privategames
• Optional
privategames: PlayerStatsBedwarsPrivateGamesSettings
Defined in: types/api.ts:1600 (opens new window)
# understands_resource_bank
• Optional
understands_resource_bank: boolean
Defined in: types/api.ts:1598 (opens new window)
# understands_streaks
• Optional
understands_streaks: boolean
Defined in: types/api.ts:1599 (opens new window)