Interface: PlayerStatsBedwarsInfo


# Interface: PlayerStatsBedwarsInfo

Components.Schemas.PlayerStatsBedwarsInfo

These properties generally have to do with either settings, info (like coins, exp, items), and some universal stats.

Some properties aren't listed but certain values can be expected based on the property's key.

  • Properties that have keys which start with "voted_" (e.g. voted_enderman) will be a boolean.
  • Properties that have keys which start with "quickjoin_uses_" (e.g. quickjoin_uses_Amazon) will be a number.

# Indexable

▪ [name: string]: undefined | number | boolean | string | string[] | PlayerStatsBedwarsPrivateGamesSettings

These properties generally have to do with either settings, info (like coins, exp, items), and some universal stats.

Some properties aren't listed but certain values can be expected based on the property's key.

  • Properties that have keys which start with "voted_" (e.g. voted_enderman) will be a boolean.
  • Properties that have keys which start with "quickjoin_uses_" (e.g. quickjoin_uses_Amazon) will be a number.

# Properties

# Bedwars_openedChests

Optional Bedwars_openedChests: number

Defined in: types/api.ts:1579 (opens new window)


# Bedwars_openedCommons

Optional Bedwars_openedCommons: number

Defined in: types/api.ts:1580 (opens new window)


# Bedwars_openedEpics

Optional Bedwars_openedEpics: number

Defined in: types/api.ts:1581 (opens new window)


# Bedwars_openedLegendaries

Optional Bedwars_openedLegendaries: number

Defined in: types/api.ts:1582 (opens new window)


# Bedwars_openedRares

Optional Bedwars_openedRares: number

Defined in: types/api.ts:1583 (opens new window)


# Experience

Optional Experience: number

Defined in: types/api.ts:1577 (opens new window)


# Experience_new

Optional Experience_new: number

Defined in: types/api.ts:1578 (opens new window)


# activeBedDestroy

Optional activeBedDestroy: string

Defined in: types/api.ts:1584 (opens new window)


# activeDeathCry

Optional activeDeathCry: string

Defined in: types/api.ts:1585 (opens new window)


# activeGlyph

Optional activeGlyph: string

Defined in: types/api.ts:1586 (opens new window)


# activeIslandTopper

Optional activeIslandTopper: string

Defined in: types/api.ts:1587 (opens new window)


# activeKillEffect

Optional activeKillEffect: string

Defined in: types/api.ts:1588 (opens new window)


# activeKillMessages

Optional activeKillMessages: string

Defined in: types/api.ts:1589 (opens new window)


# activeNPCSkin

Optional activeNPCSkin: string

Defined in: types/api.ts:1590 (opens new window)


# activeProjectileTrail

Optional activeProjectileTrail: string

Defined in: types/api.ts:1591 (opens new window)


# activeSprays

Optional activeSprays: string

Defined in: types/api.ts:1592 (opens new window)


# activeVictoryDance

Optional activeVictoryDance: string

Defined in: types/api.ts:1593 (opens new window)


# activeWoodType

Optional activeWoodType: string

Defined in: types/api.ts:1594 (opens new window)


# chest_history

Optional chest_history: string

Defined in: types/api.ts:1574 (opens new window)


# chest_history_new

Optional chest_history_new: string[]

Defined in: types/api.ts:1575 (opens new window)


# coins

Optional coins: number

Defined in: types/api.ts:1576 (opens new window)


# favourites_1

Optional favourites_1: string

Defined in: types/api.ts:1595 (opens new window)


# favourites_2

Optional favourites_2: string

Defined in: types/api.ts:1596 (opens new window)


# first_join_7

Optional first_join_7: boolean

Defined in: types/api.ts:1597 (opens new window)


# privategames

Optional privategames: PlayerStatsBedwarsPrivateGamesSettings

Defined in: types/api.ts:1600 (opens new window)


# understands_resource_bank

Optional understands_resource_bank: boolean

Defined in: types/api.ts:1598 (opens new window)


# understands_streaks

Optional understands_streaks: boolean

Defined in: types/api.ts:1599 (opens new window)