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Getting Started ​

Welcome to the @zikeji/hypixel documentation! This library provides an unopinionated async/await API wrapper for Hypixel's Public API with full TypeScript support.

Features ​

  • Full TypeScript Support: Complete with typed interfaces for all API responses and IntelliSense support
  • Rate Limit Handling: Built-in rate-limit handling to ensure your application stays within API limits
  • Flexible Caching: Support for custom cache implementations to optimize API usage
  • Helper Functions: Useful helpers for player ranks, levels, and Skyblock data processing
  • Modern: Built with async/await and ES modules support

Installation ​

Install the package using npm:

bash
npm install @zikeji/hypixel

Quick Start ​

Here's a simple example to get you started:

javascript
const { Client } = require("@zikeji/hypixel");
const client = new Client("YOUR_API_KEY");

(async () => {
  // Get player status
  const status = await client.status.uuid("20934ef9488c465180a78f861586b4cf");
  console.log(status);
  // Output: {"online": false}
  
  // Get punishment statistics
  const stats = await client.punishmentstats();
  console.log(stats);
  // Output: {watchdog_lastMinute: 1, staff_rollingDaily: 2609, ...}
})();

Getting Your API Key ​

To use this library, you'll need a Hypixel API key:

  1. Visit https://developer.hypixel.net/
  2. Sign in with your Hypixel forum account
  3. Generate a development key (requires periodic recreation) or apply for an app key for production use
  4. Use your API key to initialize the client

TypeScript Usage ​

If you're using TypeScript, you can take advantage of full type support:

typescript
import { Client } from "@zikeji/hypixel";

const client = new Client("YOUR_API_KEY");

async function getPlayerData(uuid: string) {
  const player = await client.player.uuid(uuid);
  if (player.player) {
    console.log(`Player: ${player.player.displayname}`);
    console.log(`Level: ${player.player.networkExp}`);
  }
}

Next Steps ​

Support ​

If you encounter any issues or have questions:

Released under the MIT License.