Interface: NBTTag
# Interface: NBTTag
If an inventory slot contains tag data, this interface describes possible values commonly seen in observations of the inventory data.
# Properties
# CustomPotionEffects
• Optional
CustomPotionEffects: NBTCustomPotionEffect[]
Defined in: helpers/TransformItemData.ts:31 (opens new window)
# ExtraAttributes
• Optional
ExtraAttributes: NBTExtraAttributes
Defined in: helpers/TransformItemData.ts:28 (opens new window)
# HideFlags
• Optional
HideFlags: number
Defined in: helpers/TransformItemData.ts:26 (opens new window)
# SkullOwner
• Optional
SkullOwner: NBTSkullOwner
Defined in: helpers/TransformItemData.ts:30 (opens new window)
# Unbreakable
• Optional
Unbreakable: number
Defined in: helpers/TransformItemData.ts:25 (opens new window)
# display
• Optional
display: NBTDisplay
Defined in: helpers/TransformItemData.ts:27 (opens new window)
# ench
• Optional
ench: NBTEnch[]
Defined in: helpers/TransformItemData.ts:29 (opens new window)