Interface: Guild
# Interface: Guild
Components.Schemas.Guild
# Properties
# _id
• _id: string
Defined in: types/api.ts:194 (opens new window)
# achievements
• achievements: GuildAchievements
Defined in: types/api.ts:195 (opens new window)
# banner
• Optional
banner: GuildBanner
Defined in: types/api.ts:196 (opens new window)
# chatMute
• Optional
chatMute: number
Defined in: types/api.ts:197 (opens new window)
# coins
• coins: number
Defined in: types/api.ts:198 (opens new window)
# coinsEver
• coinsEver: number
Defined in: types/api.ts:199 (opens new window)
# created
• created: number
Defined in: types/api.ts:200 (opens new window)
# description
• Optional
description: null | string
Defined in: types/api.ts:201 (opens new window)
# exp
• exp: number
Defined in: types/api.ts:202 (opens new window)
# guildExpByGameType
• guildExpByGameType: GuildExpByGameType
Defined in: types/api.ts:203 (opens new window)
# hideGmTag
• Optional
hideGmTag: boolean
Defined in: types/api.ts:209 (opens new window)
# joinable
• Optional
joinable: boolean
Defined in: types/api.ts:210 (opens new window)
# legacyRanking
• Optional
legacyRanking: number
Defined in: types/api.ts:211 (opens new window)
# members
• members: GuildMember[]
Defined in: types/api.ts:212 (opens new window)
# name
• name: string
Defined in: types/api.ts:213 (opens new window)
# name_lower
• name_lower: string
Defined in: types/api.ts:214 (opens new window)
# preferredGames
• Optional
preferredGames: string[]
Defined in: types/api.ts:215 (opens new window)
# publiclyListed
• Optional
publiclyListed: boolean
Defined in: types/api.ts:216 (opens new window)
# ranks
• ranks: GuildRank[]
Defined in: types/api.ts:217 (opens new window)
# tag
• Optional
tag: string
Defined in: types/api.ts:218 (opens new window)
# tagColor
• Optional
tagColor: string
Defined in: types/api.ts:219 (opens new window)