Interface: Guild


# Interface: Guild

Components.Schemas.Guild

# Properties

# _id

_id: string

Defined in: types/api.ts:194 (opens new window)


# achievements

achievements: GuildAchievements

Defined in: types/api.ts:195 (opens new window)


Optional banner: GuildBanner

Defined in: types/api.ts:196 (opens new window)


# chatMute

Optional chatMute: number

Defined in: types/api.ts:197 (opens new window)


# coins

coins: number

Defined in: types/api.ts:198 (opens new window)


# coinsEver

coinsEver: number

Defined in: types/api.ts:199 (opens new window)


# created

created: number

Defined in: types/api.ts:200 (opens new window)


# description

Optional description: null | string

Defined in: types/api.ts:201 (opens new window)


# exp

exp: number

Defined in: types/api.ts:202 (opens new window)


# guildExpByGameType

guildExpByGameType: GuildExpByGameType

Defined in: types/api.ts:203 (opens new window)


# hideGmTag

Optional hideGmTag: boolean

Defined in: types/api.ts:209 (opens new window)


# joinable

Optional joinable: boolean

Defined in: types/api.ts:210 (opens new window)


# legacyRanking

Optional legacyRanking: number

Defined in: types/api.ts:211 (opens new window)


# members

members: GuildMember[]

Defined in: types/api.ts:212 (opens new window)


# name

name: string

Defined in: types/api.ts:213 (opens new window)


# name_lower

name_lower: string

Defined in: types/api.ts:214 (opens new window)


# preferredGames

Optional preferredGames: string[]

Defined in: types/api.ts:215 (opens new window)


# publiclyListed

Optional publiclyListed: boolean

Defined in: types/api.ts:216 (opens new window)


# ranks

ranks: GuildRank[]

Defined in: types/api.ts:217 (opens new window)


# tag

Optional tag: string

Defined in: types/api.ts:218 (opens new window)


# tagColor

Optional tagColor: string

Defined in: types/api.ts:219 (opens new window)